Showing posts with label networks. Show all posts
Showing posts with label networks. Show all posts

Tuesday, 27 April 2010

Saturday, 10 April 2010

Good will on the internet

An extraordinary event occurred,  I am very interested in getting the manuscript for Edvard Greig's, March of the Drawfs. Jonnyeightagain of youtube posted a video performance of himself playing Edvard Grieg's- March of the Dwafs (Zug der Zwerge). I enjoyed his performance and commented, asking how and where I can aquire a manuscript of this music. Someone called MusicMakerV, after reading my comment decided to give me the music (an act of kindness). 

  • Most Recent Comments see all


    anunexpectedgrid @MusicMakerV That is incredible! I will send you an email. Thankyou so much! 
  • MusicMakerV @anunexpectedgrid i can send yout the sheets..??

  • anunexpectedgrid WOOOAAAHHHH! This is amazing. I would love to learn this. Can I buy manuscript on line? I Don't know. Ill have a look actually rather than waste your time when all I wanted to do was praise you. Good work. 

  • siggdigg this is so awsome 

  • TiffanyXMooree huhuwenn jemand sich um mich kümmern würde wäre ich glücklich^^ bin so einsam 

  • whitestripesftw @XtreOo I'm kinda confused at your comment... I was just complimenting him on his octaves. They aren't easy. He should play some ragtime. 

  • XtreOo @whitestripesftw 






    GG at pointing out the only 'obvious' mishap in the entire vid. Pretty much down to the second as well. Then proceeding to complement it, which illustrates that you got even less clue than me :(
    But wow at that performance. I'll agree with the other 200-and-so and say: masterfully played. 
  • Strawberry16x Amazing speed, but it sounds perfect. Great sound recording too! Lmao (: Love it. :D 
  • HiFisch94 i can just say wow 

Friday, 8 January 2010

APPEEL: Prelude digital noise- WEEK 8

The contribution of internet users at any moment or point in time moving from point A to B or from C to A to D, are attributes to the concept of noise. Constant movement, sounds, images and emails in addition to all the unwanted information that may be aimed in your direction or be in your way.


APPEEL is a clever instillation, basic by nature that concerns itself with human interaction. Not by means of a digital process but by presenting a wall of orange stickers arranged on a grid and exposed to humans peeling and moving them around. This exposes an endearing creativity and behavior that is evident on the internet.  











Thursday, 7 January 2010

WEEK 7: A web of opinions (more discussions- Different points of view)

INFORMATION FROM THE WIKI PAGE: We looked at 5 views of the internet as outlined by Charles Leadbeater. 


1. Just a tool










the importance of the internet is overblown it's the same as we have always done
- just quicker, bigger audience eg. ebay is just a large and convenient flea market.


2. big but becoming dull: dull = integrated into everyday lifeBig changes can lead to big gains but only after the technological changes have become integrated but it's a long time before we really see what impact the internet will have, if any.  Saying Big changes can lead to big gains but only after the technological changes have become integrated contradicts big but becoming dull. It doesn't consider time, that the internet will continue long after all the living of this generation die, nor does it consider the acceleration of technological developments or what it might be like for someone in the world who is just learning for the first time about the internet.  Digital environments allow us to create new ways of  using the internet, and people will always be renewing and adding modified updated content. 

3. big but BADThere are 3 reasons why some people see the internet as bad:

1. killing experts & professionals - mass amateurism
2. dependency on web - eroding independent thought - dumbing down
3. eroding privacy & identity

4. big and getting bigger FAST: For those holding this view, they see the internet as mainly good but there are different views as to why it is good:
a. more diversity, choice, frictionless markets, free stuff, choice, capitalist cornucopia, long tail
b. community & collaboration, commons production, peer to peer, non market, non hierarchical, open source, wikipedia, we think, communitarian utopia.
c. different options for organising ourselves, get the things that matter done, innovation & knowledge sharing, collaboration, professionals & amateurs (but will all this social networking, new conversations, actually help in tackling major issues like environmental problems?)



5. big, good - could become bad
growth of the internet = pollution in the internet
spam, malware, surveillance, invasion of privacy, trivia, chaos, abuse of net = clogged up

This view sees the current self-organisation as only a passing phase, it needs traditional control someone to organise it - this leads to paid for access the internet needs someone, business or maybe governments to regulate it, clean it up, build areas of easy quick access, free from spam, trivia etc paid for access would of course mean that not everyone would have the same access. It is interesting that we talk about THE internet, one internet. It wasn't always like that, for example Compuserve and AOL started as walled off parts of the world wide web. 


Implications
It is important to be aware of these different views so that as you walk into this new and ever expanding world, you have your eyes wide open and are able to see the implications for your own creative practice.


* Traditional control/organisation is not versatile in a virtual environment such as the internet which is ever changing and ever growing. It thus follows that the way we use, view, organise, control and influence this environment must be adaptable to the substance in question. There is an ever increasing abundance of information that can not traditionally be dealt with. This is what's exciting about technology today and change will make the best of it. The internet IS a tool, I agree with this, but the fact that it is such a diverse and effective one means that what it is used to do sometimes has implications on people that really effects how they feel, what they know and what they want to do, so its probably a little bit more than 'just' a tool. Just like how the printing press was more than a tool.  All grand technological and cultural advances have a good side and a bad side. The good (in my opinion) always overrides that bad, mainly because things like photosynthesis astound me to such an extent that I oblivious to overriding negativity, although not totally ignorant in being aware of negative  things like manipulation, fraud, theft and abuse that would take place with or with out the internet.

NOTE and question: Ebay is not a flea market at all, its an auction. There is no haggling on ebay, only bidding perhaps an element of betting.  Its not comparable to a flea market at all because the whole point of a flea market if the physical experience of the masses of old junk you can find- this aesthetic is integral to the purpose of the flea market, even though there is loads of junk on ebay too. Similarly one could probably sell a broken glass in a wet cardboard box for 2p at a flea market, or at least try but its highly unlikely that anyone would do this on ebay (not impossible though of course).  For starters this is not cost effective on a pay account.  Its notable the impact of the revenue of ebay and paypal the impact of this on modern economics and our relation ship with it and things like online banking, shopping etc.
This stance neglects that SELF ORGANISATION automatically takes the most effective route. Education and awareness through the internet concerning dangers and forums where people can discuss this is definitely favorable over 'traditional control/organisation/leadership'. What is exactly meant by this anyway? It does not make sense to me, he could mean a feudal system equivalent for all I know. Governance and leadership should always be a response to what is needed, be adaptable and relative to its time. Else any possible regulation processes could threaten progress by being outdated.

QUOTE: Self-organization is a process of attraction and repulsion in which the internal organization of a system, normally an open system, increases in complexity without being guided or managed by an outside source. Self-organizing systems typically (but not always) display emergent properties.

Here is video from http://www.wherethehellismatt.com/. Below is an extract from his website that is an excellent example of the collaborative nature of the internet and what that nature can lead too and how it connects to physical environments all over the world. 


Matt is a 32-year-old deadbeat from Connecticut who used to think that all he ever wanted to do in life was make and play videogames. Matt achieved this goal pretty early and enjoyed it for a while, but eventually realized there might be other stuff he was missing out on. In February of 2003, he quit his job in Brisbane, Australia and used the money he'd saved to wander around Asia until it ran out. He made this site so he could keep his family and friends updated about where he is. A few months into his trip, a travel buddy gave Matt an idea. They were standing around taking pictures in Hanoi, and his friend said "Hey, why don't you stand over there and do that dance. I'll record it." He was referring to a particular dance Matt does. It's actually the only dance Matt does. He does it badly. Anyway, this turned out to be a very good idea. A couple years later, someone found the video online and passed it to someone else, who passed it to someone else, and so on. Now Matt is quasi-famous as "That guy who dances on the internet. No, not that guy. The other one. No, not him either. I'll send you the link. It's funny."

The response to the first video brought Matt to the attention of the nice people at Stride gum. They asked Matt if he'd be interested in taking another trip around the world to make a new video. Matt asked if they'd be paying for it. They said yes. Matt thought this sounded like another very good idea.
In 2006, Matt took a 6 month trip through 39 countries on all 7 continents. In that time, he danced a great deal.
The second video made Matt even more quasi-famous. In fact, for a brief period in July, he was semi-famous.
Things settled down again, and then in 2007 Matt went back to Stride with another idea. He realized his bad dancing wasn't actually all that interesting, and that other people were much better at being bad at it. He showed them his inbox, which, as a result of his semi-famousness, was overflowing with emails from all over the planet. He told them he wanted to travel around the world one more time and invite the people who'd written him to come out and dance too.
The intro of this presentation in 2008 will give you a summary of Matt's dancing all over the world followed by a lecture by Dr. Jeff Sutherland about how high performance depends on the self-organizing capability of teams.


WEEK 6: Unity Panda




This week we explored the digital from several different angles.




Keir Williams, Chris Poolman and Jonnet Middleton, presented several art projects they have been working on over the past few years. They focused on the 'unity panda' project for which all of three of them are collaborating.




You can read more here:




This is what the organisation refer to as  "Peer panda production - a collaborative knitting event in online and offline communities" identifying a connection between the organisational benefits of the internet and real community projects. The use of bringing people together to be creative through the age old craft of knitting using the present benefits of new technology and communication over the internet units people from different age groups and with different cultural back grounds.  It organises groups of individuals who meet up and knit pandas. The purpose of knitting a panda might be because they are rare endangered species. The unitypanda blog also promotes other knitting groups, which are all aimed at encouraging community activities in public spaces such as galleries, pubs, bars and museums. 


The playful collaborative work of Chris and Keir is engaing by nature through their enjoyment of and through performing comic and misbehaviors body offers, looking to engage with the flip side of the equation: what happens when the body isn't revered, but a site for the comic, ridiculous and compromising. Some of their works is almost reminiscent of Trigger Happy TV or has a similar interactive feel. The internet is used to communicate and almost reflect this and add some much obliged nonsense to the internet in a similar way to that they do do their physical environment.

Wednesday, 6 January 2010

Information spreading and Cross-Blogging

I originally found this blog entry via a post from google blog (http://googleblog.blogspot.com/). It is originally from  citizentube.com which specialises in publishing you-tube videos that reveal events of some kind social, anthropological or political significance  uncovering peoples related behaviors and reactions. It is an example of how information spreads and how people respond to topics that effect them or of great importance to them. (Please read the comments too). This makes the internet an influential and informative medium. 





Tuesday, 5 January 2010

WEEK 4: Video responses

Here are some interesting video responses about how the world is changing because of digital environments becoming more assessable to people. 
There exists a paradox in the fact that digital environments can resemble a more humane and diverse way to manage, communicate, share, create and govern in contrast to cases of individual users who devote the majority of their time to online socialising in opposed to physical socialising. Maybe to the detriment of their physical health? I don't know, but I say this because we have bodies to use them to express and move ourselves. Having said this, thanks to mobile technologies it is easier now than ever before for us to be online all while your moving and do so all day with out must physical hindrance. 
We are able to make independent rational decisions about our future and the internet offers us more access to one another and to old or new information. We invented the internet and it is by nature generative and based on sharing circuits and data so it goes with out saying that 'the machine' to some extent is us and that we are it. 


The user interface (also known as human computer interface or man-machine interface (MMI)) is the aggregate of means by which people—the usersinteract with thesystem—a particular machine, device, computer program or other complex tool. The user interface provides means of:


  • Input, allowing the users to manipulate a system
  • Output, allowing the system to indicate the effects of the users' manipulation.











Here is an extract from his homepage: 

"IDEAS IN PROGRESS

Why relationships are central to innovative public services solutions: a state of relationships

The Art of With : draft of my essay for Cornerhouse, Manchester can be downloaded here

The Art of With is about whether the web is creating a more open, participative and collaborative approach to culture and art, and whether that is a good thing.

You can also download the essay, comment on the draft and make your own point at the Cornerhouse site - www.cornerhouse.org/theartofwith

My long draft response to the British government's Digital Britain report can be downloaded here

The Search for a New Capitalism: a speculative essay for The Spectator, can be found here"



There is no stopping internet use, or preventing the encouragement for more participants to use it. I think it definitely is an open, participative and collaborative approach to culture and art. People are curious about each other and the internet allows them to discover more about what was previously inaccessible.  It has physically effected more people than any other medium and some of the innovations people have created on it are extremely clever, interactive and fun to use. I do not consider it the MOST OPEN participative and collaborative approach to culture and art, for starters one needs a means to be online (but this can be done through an affordable hand-held devise). I consider it rivaled by real-life physical interactive events and arts. These may not summon the same audiences that are online (due to the sheer volume of that audience) nor does live physical work need the same type of cunning required to make the most the diverse digital medium, but live physical collaborative events are very important as they demand a tactile, tangible, 3-Dimensional dexterity that only yields rewards upon physical experiences of such concrete things. 
Of course these two combined, the internet allowing a means to spread real-life events is currently the whole point. Recorded online broadcasts of important events or collaborative arts are one of the great attractions the internet offers us, and is one of the reasons why we turn to it. Its ability to facilitate communication and the variety of ways in which we can do this makes it collaborative and participative.

http://www.everyoneforever.com/
Whether the internet's influence is a good thing or not is an important to consider. In essence it is and was designed to enable the transfer on information (e.g. data or ideas) and it one we should definitely endeavor to improve and maintain. The information we share (e.g. Ideas) has however more profound implications on individuals now than because of their meaning. As people grow closer to the internet and its use spreads further and faster this is increasingly the case. What ever your view on the matter may be, the fact is that this technology will not cease to grow. People want to use it because we want to know about the other things people are doing, be it art, events, organisations, trivia or an important discovery. A good out come would work in our favor, so its in our best interest to encourage open and positive use. 

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